Best Of
10 Best Metroidvania Games on iOS & Android (June 2026)
Looking for the best Metroidvania mobile games in 2026? Mobile gaming keeps getting better, and Metroidvania games are a big part of that. These games are all about exploring big maps, unlocking new paths, and finding cool upgrades that help you reach hidden areas. With awesome action, smart level design, and exciting progression, they offer some of the most rewarding experiences you can get on a phone. To help you find the most fun Metroidvania titles out there, we’ve put together a list of the best ones you can play on iPhone and Android right now.
What Defines the Best Metroidvania Mobile Games?
On mobile, the best Metroidvania games are the ones that mix smooth controls, smart level design, and a real sense of discovery. Exploration feels rewarding when every new ability unlocks fresh paths and secret areas. Combat matters too! It should be responsive and feel great with touch controls. Good visuals and sound help a lot, but it’s the gameplay loop that keeps things exciting. A strong map layout, upgrades that actually change how you play, and enemies that get more interesting as you go — all these things make a big difference.
List of 10 Best Metroidvania Games on iOS & Android
Here are the most exciting, well-made, and enjoyable Metroidvania games you can play on your phone.
10. Teslagrad
A puzzle-platformer built around electricity and magnetism in a dark, wordless world
Teslagrad is a 2D puzzle-platformer where your entire interaction with the world runs through one mechanic: electromagnetism. You collect a glove and a cloak early in the adventure, and from that point, everything in the environment becomes something you can charge. Objects, platforms, and even your own character can be set to positive or negative polarity. Opposite polarities attract, and matching polarities push apart. Rooms are filled with metal blocks, rotating beams, and charged surfaces that respond to whatever polarity you apply.
The tower you explore is essentially one giant electromagnetic machine, and your job is to figure out how each part of it operates. Early rooms introduce one charged object and let you work out its behaviour without pressure. Deeper sections start combining multiple charged elements in the same space, and you need to think about the sequence of your actions before committing to a move. Boss encounters follow the same logic. Each one has a readable attack cycle, and defeating them requires applying the electromagnetic tools in specific ways rather than relying on reflexes alone.
9. HAAK
A futuristic Metroidvania-platformer with a grappling hook and a crumbling dystopian world
HAAK is a 2D action platformer set in a post-apocalyptic world where the environment is as much an obstacle as the enemies in it. The character you control carries a hook tool that functions as both a weapon and a traversal device. You can throw the hook to latch onto walls and ceilings to swing across gaps, pull distant objects toward you, or close the distance to an enemy in seconds. The world is divided into distinct regions, and large portions of the map stay locked behind ability requirements until you have progressed far enough to return with the right tools.
The hook is the piece that holds the entire experience together. Swinging across a wide gap, catching a ledge mid-air, and then immediately redirecting to avoid an incoming enemy requires you to think about movement and positioning at the same time. Enemy variety escalates steadily across the game. Standard encounters can be handled with a direct approach by chaining hook pulls into attacks, though elite enemies introduce attack patterns that demand more deliberate repositioning before striking. On both iOS and Android, the touch controls translate the hook mechanic well.
8. Swordigo
Use swords and spells to push deeper into monster-filled areas
Swordigo has been on the iOS and Android stores for over a decade and continues to rank as one of the most downloaded and well-reviewed Metroidvania titles on mobile. The premise is straightforward on the surface: you play as a young swordsman tasked with stopping a corrupting force spreading across the world. The world itself is hand-crafted and densely packed, covering caves, temples, and ruins across a continuous map you traverse on foot. What separates Swordigo from a generic action game is the dual progression running through the entire experience.
Your sword levels up through upgrades you find and purchase, and your spell arsenal expands independently alongside it. These two systems grow in parallel, and leaning too heavily on one over the other tends to create problems in harder sections of the game. Spells are not decoration here. Each spell serves a distinct purpose in the field, and certain enemy types are significantly more vulnerable to specific spell types than to your blade. Swordigo was built specifically for mobile from the ground up, and the touch controls reflect that origin. Virtual buttons are positioned to avoid overlap during active sequences, and the input responsiveness holds up well even in longer sessions.
7. Elderand
A dark fantasy action game with brutal melee combat
Elderand is set in a decaying world overrun by grotesque creatures, corrupted beings, and towering enemies that look genuinely threatening. The visual design is hand-drawn with heavy gothic influence, and the world carries a weight to it through its dark colour palette and densely detailed environments. You collect weapons scattered throughout your journey, and the variety is substantial. Daggers, swords, axes, and heavier two-handed options all handle differently, so swapping your loadout noticeably shifts how you approach a room.
The upgrade system distributes points across strength, agility, and defence, so two people playing through Elderand could end up with very different characters depending on where they invest. In boss battles, you need to dodge at the right moment to avoid an incoming strike, then punish the recovery window. Blocking and dodging are both available as defensive options, and the game expects you to use both actively. Resources collected from defeated enemies feed directly into your upgrades, so thorough exploration through every room pays off visibly in your character’s growth.
6. Dandara: Trials of Fear Edition
Gravity-defying movement makes every room a spatial puzzle to solve
Dandara breaks the most fundamental rule of platformers: your character does not walk. Movement happens entirely through leaping from surface to surface, and every wall, floor, and ceiling in the game is a potential landing point. You tap where you want to go, and Dandara vaults there instantly. The world is constructed with this mechanic as the foundation, so rooms are designed in orientations and layouts that would collapse entirely under standard left-right movement. Getting from one side of a room to the other requires reading the available surfaces and planning a sequence of leaps rather than simply running across. Dandara: Trials of Fear Edition ranks higher among the best Metroidvania mobile games in 2026 because its movement system is genuinely unlike anything else available on iOS or Android.
This version of the game is the most complete release available and includes additional zones and boss encounters beyond the original launch content. Dandara carries projectile-based offence to handle enemies encountered throughout the journey. You fire in a direction of your choice while positioning yourself through leaps, and managing both at the same time is where the real depth of the experience surfaces. Staying stationary during a difficult encounter is rarely a viable approach, as enemies are aggressive and the room layouts rarely offer safe ground to stand on.
5. Carrion
Play as the monster tearing through a facility full of human threats
Carrion is a reverse-horror action game where you control the creature rather than the person running from it. You are a shapeless, tentacled organism that has broken free from containment, and the entire game is spent pushing through a research facility full of armed personnel trying to recapture or destroy you. The creature has no fixed body. Its mass increases as it consumes organic matter, and the current size of the creature directly determines which abilities are available to you at any given moment. Larger mass unlocks heavier abilities, and shedding mass deliberately shifts you into a smaller state with faster movement.
Traversal is the most distinctive part of the experience. You propel the creature by shooting tendrils into surfaces and pulling your body forward, producing a fluid, writhing style of movement through corridors, vents, and open chambers. Each zone presents a different set of threats, and the creature has specific vulnerabilities to certain weapon types. Carrion is one of the more conceptually original entries among the best Metroidvania games on iOS and Android, and the experience of controlling something genuinely monstrous through a world designed around your predatory instincts is completely unique.
4. Super Mombo Quest
Chain jumps across monsters to clear rooms with style
Super Mombo Quest is a high-energy platformer with a combo system at its centre. You play as Mombo, a small character navigating a large interconnected world full of enemies, hidden rooms, and ability upgrades. The combo mechanic is the distinguishing feature: defeating enemies in quick succession builds a multiplier, and the chain resets the moment you take a hit or let too much time pass between kills. The world is vast and dense with optional content, and the developers have packed an impressive amount of variation into the zone designs across the full campaign.
Mombo’s movement is precise and responsive. Wall jumps, dashes, and ground pounds are all part of the toolkit, and the level design consistently creates situations that ask you to chain these abilities together in sequence. Enemies are positioned to interrupt your flow at critical moments, so reading the room before committing to a path is worth the extra second it takes. Balancing speed against accuracy is the recurring challenge across most of the game’s sections.
3. Blasphemous
One of the most difficult Metroidvania games on mobile
Blasphemous is a dark action-platformer where the world, the enemies, and the visual design all draw from distorted religious iconography taken to grotesque extremes. The character you control is the Penitent One, a silent warrior in heavy armour navigating a cursed land populated by twisted, suffering figures and nightmarish bosses. Enemy designs are inventive and consistently unsettling, and the background environments carry a density of detail that rewards slow exploration over rushing forward. Blasphemous arrived on mobile as a full port of the console and PC version, and the core content is intact across iOS and Android.
The difficulty in Blasphemous is deliberate and non-negotiable. Enemies hit hard, and absorbing damage carelessly across a section compounds quickly into a lost health bar. The parry system is the mechanical skill the game rewards most consistently. Landing a clean parry at the right moment staggers the attacker and opens a counter window that deals significant damage. Boss encounters are multi-phased and visually elaborate, and the satisfaction of clearing a particularly difficult one after several failed attempts is genuine and well-earned.
2. Dead Cells
One of the best Metroidvania mobile games of all time
Dead Cells is an action platformer where you run through a series of interconnected levels, fight enemies, collect weapons and abilities, and try to push as far as possible before dying. Death is permanent per run, so you restart from the beginning every time. Certain currencies carry over between runs and unlock permanent upgrades, so your character grows stronger over time even through repeated failures. The levels themselves are procedurally arranged, so the layout shifts with every attempt.
The mobile version includes all major paid DLC released on console, so the total content available is substantial. The weapon roster is genuinely broad. You might clear one run using a shield and a sword, then build the next entirely around throwing knives and a crossbow with a completely different rhythm of attack. Swords, bows, traps, grenades, and parry tools all carry their own attack arcs and cooldown windows. Dead Cells on mobile is the complete package, unchanged in scope from its console version.
1. Prince of Persia: The Lost Crown
The top Metroidvania on mobile right now, and nothing else is close
Prince of Persia: The Lost Crown is a side-scrolling action platformer developed by Ubisoft Montpellier, released as a full return to the classic 2D roots of the franchise after years away. You play as Sargon, a warrior from an elite group called the Immortals, sent to rescue a kidnapped prince inside a cursed mountain. The world draws heavily from Persian mythology, and the environments reflect that through detailed art direction and enemy designs rooted in folklore rather than generic fantasy. The map is large and densely packed, with locked routes, hidden chambers, and vertical sections.
Time manipulation is the mechanic that sets Sargon apart from other protagonists in this genre. You can drop a spectral version of yourself at any point in the environment, then snap back to that exact position whenever needed. This works in both exploration and direct confrontations with enemies. Boss encounters scale in visual ambition and mechanical complexity as you advance deeper into the mountain. The mobile port preserves the full PC experience without cutting content or downgrading the encounter design. Among all the best Metroidvania games on iOS and Android available right now, Prince of Persia: The Lost Crown is the clearest recommendation on this entire list.
FAQs
1. Which Metroidvania games on mobile are worth paying for?
Dead Cells, Prince of Persia: The Lost Crown, and Blasphemous are all premium purchases worth the price. These three offer dozens of hours of content, polished controls, and no compromises in scope compared to their console versions. Dandara and Carrion are shorter but equally well-made. Mobile Metroidvania games in this price range tend to be complete products rather than games propped up by microtransactions.
2. Do any of these mobile Metroidvania games work offline?
Yes, most of the titles on this list are fully playable offline. Dead Cells, Blasphemous, Swordigo, Dandara, and Carrion do not require an internet connection to play. Downloading the game once gives you full access regardless of connectivity, so these hold up well for travel or commutes.
3. Are these games available on both iOS and Android?
Most titles on this list are available on both platforms. Dead Cells, Dandara, Blasphemous, Carrion, and Swordigo have releases on both iOS and Android.
4. How do touch controls hold up in fast-paced Metroidvania games on mobile?
Touch controls vary by game. Dead Cells and Prince of Persia: The Lost Crown both offer customizable layouts that handle demanding sequences well. Dandara was designed around touch input from the ground up, so its controls feel native rather than adapted. Blasphemous requires precise dodging and parrying, and the mobile port handles this reliably once you adjust the button positioning to your preference.
5. Which game on this list is the longest?
Prince of Persia: The Lost Crown and Dead Cells offer the most hours of content. The Lost Crown has a large, densely packed map that takes significant time to fully explore. Dead Cells extends its runtime through replayability, since the procedural structure and unlockable content keep runs varied across many hours. Blasphemous also runs long if you pursue the full map and story completion.
6. Are there any Metroidvania games on mobile with controller support?
Dead Cells, Blasphemous, and Prince of Persia: The Lost Crown all support external Bluetooth controllers on both iOS and Android. Controller support in these titles is not a limited feature. It covers the full range of inputs and is often the preferred way to play for people who already own a mobile controller.
7. Which of these mobile games is closest to classic Castlevania or Metroid?
Elderand sits closest to classic Castlevania in visual style and encounter design, with pixel art dungeons and melee-focused progression. Blasphemous carries a similar weight and deliberate pace to the older Castlevania entries. Dandara takes clear inspiration from Metroid in terms of world isolation and ability-gated exploration, though its movement mechanic is entirely its own.
8. Do any of these games have permanent progression, or do you lose everything on death?
Dead Cells uses a hybrid system where you lose your current run on death but keep currencies that permanently unlock upgrades and weapons for future attempts. Most other titles on this list use traditional checkpoint systems where death sends you back to the nearest save point without stripping your progress. Blasphemous has a guilt mechanic where dying reduces a specific resource until you retrieve your marker, though your map progress and gear remain intact.
9. Which game on this list suits someone who prefers exploration over difficult combat?
Swordigo is the most accessible option if exploration takes priority over punishing encounters. Teslagrad leans heavily into environmental puzzles with relatively forgiving confrontations. HAAK offers a dense world with plenty of optional routes to investigate. Dandara also rewards thorough exploration, though its directional vaulting mechanic requires some adjustment before the movement feels second nature.
10. Are the best mobile Metroidvania games in 2026 ports of console games or originally built for mobile?
The list is a mix of both. Dandara was developed with mobile in mind from the start, and its controls reflect that. Swordigo and Teslagrad also have roots in mobile or indie development. Dead Cells, Blasphemous, Carrion, and Prince of Persia: The Lost Crown are console and PC ports, though all of them received dedicated mobile optimization rather than direct transfers.











