They say bad things come in threes, right? Well, it just so happens that CD Projekt Red has already passed that unfortunate milestone since the plummet of Cyberpunk 2077. Sadly, we're just sort of waiting for the game to be completely pulled from all corners of the world now. It sort of makes sense, to be fair — seeing as the global launch has brought nothing but mediocre scores and oceans of complaints. And now, to stoke the fire — Sony has cut the game from the PlayStation Store entirely.
In a recent statement from CD Projekt, the developer mentioned refunds to any unsatisfied player after bugs started to emerge. With nothing but a rocky promise about amending the loose ends of the game, the triple-A developer admitted the faults and only wishes for a second chance. Of course, we're more than happy to give it to them — as we know CD Projekt are more than capable of producing a phenomenal game. But, we do have to ask: why publish a game that holds far too many negatives on ex-gen editions?
Where did CD Projekt Red go wrong?
Cyberpunk 2077 has been the talk of the industry for well over a year and has most definitely become the most anticipated launch of 2020. Sadly, the overwhelming level of hype amounted to very little after the atrocious start to the game's career. With countless glitches, crashes, performance issues and voiceover problems, players are now left wondering whether or not the patches will come in time to save the legacy of the title. Either way, CD Projekt Red has an enormous task on their hands if they want to swing fans back into their booth.
If you picked up a copy of Cyberpunk 2077 on PlayStation, you can grab a refund here. Or, if you're happy to wait while CD Projekt iron out the mounds of creases, you can sit back and watch as the unfinished game becomes somewhat playable. We're crossing everything in the hopes that it lives up to its reputation pre-launch.