Best Of
All Skate Games Ranked

The Skate franchise has carved out its own legacy in skateboarding games by offering a grounded alternative to the over-the-top style of Tony Hawk’s Pro Skater. Instead of button-mashing combos, Skate introduced the now-iconic Flick-It control system, which allows tricks to be performed through precise analog stick movements. That shift made every kickflip, grind, and hard landing feel earned, giving the series its signature style.
Across its history, Skate has seen groundbreaking mainline releases, experimental spin-offs, and now a highly anticipated return. Each game brought something new to the table, sometimes a hit, sometimes a miss, but always with the heart of skate culture at its core. From handheld detours to genre-defining sequels, here are all the Skate games ranked.
Skate It
Skate is one of the more unusual entries in the franchise. Released in 2008 for the Nintendo DS, Wii, and iOS, it was designed as a way to bring the Skate experience to handhelds and motion-control systems. Instead of using the now-famous dual analog Flick-It setup, the DS version asked players to draw tricks on the touchscreen with the stylus. On the other hand, the Wii version leaned on the Wii Remote, Nunchuk, and even the Balance Board.
On paper, these ideas sounded inventive. Imagine physically shifting your weight on the Balance Board to ollie or flicking the stylus to nail a kickflip. In practice, though, Skate It struggled. The controls often felt clunky, with tricks not registering correctly, and hardware limitations broke the overall flow of skating. It also lacked the polish and depth that console players had grown to love in the mainline series.
Still, Skate It deserves recognition for trying to do something bold. It gave handheld and Wii players a small taste of the series at a time when the mainline titles were locked to Xbox 360 and PlayStation 3. For younger fans, especially, it may have been their first experience with Skate. While it sits at the bottom of most rankings due to awkward execution, it remains an interesting experiment in expanding the franchise’s reach.
Skate 2
For many fans, Skate 2 is still the crown jewel of the franchise. Released in 2009, it took everything the original Skate introduced and refined it into a more complete, deeper, and smoother package. Returning to the city of San Vanelona, this time rebuilt after a devastating earthquake, the game introduced a darker tone that captured skate culture’s raw and rebellious side.
One of the most beloved features of Skate 2 was the ability to move objects around the environment. Players could drag ramps, rails, and boxes to set up custom lines, which gave the game endless creativity. This freedom encouraged experimentation, letting you turn an ordinary street corner into your own personal skate spot. Combined with the Flick-It controls, the result was one of the most authentic skateboarding experiences in gaming.
Physics also saw significant improvements. Tricks flowed more naturally, landings felt more realistic, and bails carried real weight. The game rewarded persistence; players had to fight for clean landings, which made finally sticking a line that much more satisfying. The career mode enhances the experience by blending story missions with free exploration, striking the perfect balance between structure and freedom. For players who value authenticity and creativity, Skate 2 often ranks as the best entry in the series.
Skate 3
While Skate 2 leaned into realism, Skate 3 shifted gears in 2010 with a brighter, more playful tone. Set in the sprawling city of Port Carverton, the game offered a massive new environment split into three districts. Each district was filled with parks, plazas, and industrial zones to explore. It marked a clear departure from the darker vibe of Skate 2, which some fans loved and others criticized for losing a bit of the series’ edge.
What truly made Skate 3 stand out was its focus on community and creativity. The park editor allowed players to design and share custom skateparks, and this feature kept the game alive long after its release. The online integration meant players could team up with friends, showcase their creations, and skate together in ways that felt fresh and exciting.
Then there was Hall of Meat, the ragdoll-heavy crash mode that turned wipeouts into pure entertainment. What could have been a frustrating failure in other games became a highlight here; every slam, flip, and bone-crunching collision was scored, almost like a darkly comedic mini-game. Players found themselves deliberately hurling their skaters down staircases or off rooftops to see how much damage they could rack up. It was over-the-top, a little ridiculous, and endlessly replayable.
On the flip side, some fans argue it lost a bit of the raw realism that made Skate 2 so beloved. Nevertheless, there’s no denying the lasting impact of Skate 3. Its focus on community content and lighthearted fun is the reason why it remains one of the most popular entries in the series.
Skate
After more than a decade of waiting, fans finally got a new chapter in the franchise with the Skate game, which launched on September 16, 2025, for early access. Developed by Full Circle, the game brings the series into the modern era with updated physics, sharper visuals, and full cross-platform support. More than just a sequel, it’s designed as a live-service platform, promising ongoing updates, seasonal events, and evolving challenges to keep the community engaged.
What makes Skate? Especially exciting is its emphasis on social features. The game encourages players to drop into sessions together seamlessly. They can skate the city as a crew and take on community-driven challenges. Surprisingly, the park creator is back and better than ever, letting skaters design massive custom areas to share online. With these tools, creativity once again sits at the heart of the experience.
Of course, the free-to-play model sparked debate before launch. Fans were concerned about microtransactions and how much of the experience might be locked behind paywalls. Early impressions, though, suggest the core skating remains authentic, fluid, and rewarding. Tricks feel responsive, bails are hilarious, and the city itself offers plenty of room to experiment. Skate. It may still be evolving, but it has already proven that the franchise can thrive in a modern gaming world.