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Let’s Build a Dungeon: Everything We Know
If you’ve ever dreamed of building an expansive fantasy world from the ground up—one filled with epic quests, treacherous dungeons, and unforgettable characters—then Let’s Build a Dungeon is the game that might just bring that vision to life. Picture this: not only do you get to design every intricate detail of an MMORPG, but you also take on the role of running the studio that brings it all together. You’ll be responsible for everything, from recruiting the perfect team of developers to making the high-stakes decisions that could either elevate your game to legendary status or plunge your studio into chaos.
But what can we really expect from this ambitious project by Springloaded? Just how deep will the world-building go, and what kind of challenges await in managing your own game studio? If you’re eager to dive into the details, here’s everything we know so far about Let’s Build a Dungeon.
What is Let’s Build a Dungeon?

Let’s Build a Dungeon is an upcoming management simulation game where you take charge of a game development studio with the goal of creating a top-tier MMORPG (Massively Multiplayer Online Role-Playing Game). You’ll step into the roles of both studio head and lead designer, tasked with building an engaging fantasy world while also managing the business side of your studio.
In this game, the primary focus is on designing an expansive MMORPG that keeps virtual players hooked. You’ll have the ability to shape every detail of the game world, from the environments and dungeons to the quests and characters. The aim is to create a game that attracts and entertains virtual players, ensuring they stay invested in your world. The success of your studio hinges on how well your game can capture and retain the interest of these virtual players. And beyond the creative aspects, managing the operations of your studio plays a crucial role. You’ll be responsible for hiring and guiding a team of designers, programmers, and testers, while also making critical business decisions.
Story

In Let’s Build a Dungeon, the story focuses on the journey of your game development studio and the fantasy worlds you create. You start as a small indie studio with big dreams, tasked with building an MMORPG that will capture the hearts of players everywhere. As you design quests, fill your world with monsters, and tweak gameplay mechanics, you’ll also face the challenges of running a business—hiring the right people, managing your budget, and making tough decisions that could make or break your studio. Every choice, whether it’s delaying a game for quality or pushing your team to meet a deadline, will affect both the virtual world you’re building and the future of your studio.
Gameplay

In Let’s Build a Dungeon, players can expect a gameplay experience that combines running a game studio with the creative freedom of designing an MMORPG. As the head of a small game studio, you’ll manage everything from hiring the right team members to keeping the studio financially stable. You’ll review resumes and hire artists, programmers, and planners to help bring your ideas to life. The decisions you make, like how to manage your team and budget, will affect whether your studio becomes successful or fails.
On the creative side, Let’s Build a Dungeon is expected to offer a wide range of tools for designing your own MMORPG. You could create anything from a monster-catching RPG to a magic-filled action adventure. Players would have the freedom to design every part of the game world, from dungeons to towns and quests. The game might also let you adjust gameplay in real-time, like tweaking enemy stats or rewards, to keep virtual players engaged and challenged.
However, managing your virtual players isn’t the only task, as you’ll also need to keep investors happy. As your game world grows, so will the pressure to make it successful. Players will likely face tough decisions, such as delaying the game to make it better or pushing the team hard to meet deadlines. These choices are expected to impact both the quality of your MMORPG and the future of your studio. In addition to this, Let’s Build a Dungeon might offer a unique feature where you can actually play the game you create. This means you could experience your MMORPG as a player, giving you a chance to test and refine your creation in real-time.
Development

Let’s Build a Dungeon is being developed and published by Springloaded, the same team behind the popular game Let’s Build a Zoo. The developers have a deep love for simulation games, and after the success of their previous game, they wanted to create something even more ambitious. With over a decade of experience in indie game development, they’ve put their hearts into this new project. Their goal is to let players build detailed fantasy worlds while also showing what it’s like to run a game studio.
Trailer
The developers have shared an exciting announcement trailer that shows off the many activities players will experience, from creating worlds to managing a game studio. If you haven’t seen it yet, be sure to watch the video above!
Release Date, Platforms, and Editions

The developers have yet to reveal the exact release date for Let’s Build a Dungeon. However, the game will launch on Xbox and PC (via Steam). While they haven’t released details about special editions or pre-order bonuses, fans can sign up for the beta on the official website here to get an early look. To stay updated with the latest news and announcements, make sure to follow the game’s official social media accounts here.
So, are you ready to build your dream MMORPG and run your own game studio? What features are you most excited to explore in Let’s Build a Dungeon? Let us know on our socials here!