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HANGRY: Everything We Know

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HANGRY Promotional Art

Developer Game Pill has teased the outlines for its latest project—a “snack” and slash RPG that’ll reportedly take players to the underbelly of a snack-centric world, one of which will include culinary arts, and talking strawberries, apparently. In other words, if you’ve ever pondered the question, what would Cloudy With a Chance of Meatballs look like as a video game, then hey — consider this the answer. It’s called HANGRY, and it seems to be shaping up for a late 2024 release on PC.

It isn’t due out for a fair while yet, but if you are eager to get ahead of the curve and learn all there is to know about Game Pill’s upcoming snack-obsessed creation, then be sure to read on for all the latest news and developments. Here’s everything we can tell you about HANGRY.

What Is HANGRY?

Diner setting (HANGRY)

HANGRY is an upcoming third-person hack and slash RPG in which players will take on the role of—you guessed it—Hangry, an ill-fortuned soul whose sole purpose is to provide a diner with the basic ingredients to keep potential patrons content and hunkering for more. The only downside to all of this, though, is that your boss, Goutra, isn’t one for having a short supply of food, which means you’ll need to take matters into your own hands by hunting directly from the source.

“Looking for a tasty snack ‘n slash RPG?” the game’s description reads in part. “Our hungry hero, Hangry, works for Goutra—the owner and chef of a dingy underworld diner in a city where food is king. Goutra’s greed is as insatiable as Hangry’s appetite, and Hangry must travel across the galaxy hunting down delicious monsters and collecting the finest products for the sake of the diner—and his stomach.”

Story

Hangry surveying area (HANGRY)

Going by the blurb that was posted earlier this week, HANGRY will center its narrative around two things: Hangry, an underling of a dainty diner, and Goutra, a ravenous tyrant whose primary focus is the fulfillment of the storeroom’s pantry. As the former, you will take to the depths of the weird and wonderful world, and seek out the ingredients needed to keep the culinary traditions intact, as well as the refrigerator forever bursting at the seams with fresh flavors and innovative recipes. But there’s a catch: the food is alive, and it’s more than capable of protecting itself from the wrath of your clippers and potato peeler.

Gameplay

Combat encounter (HANGRY)

Game Pill describes the game as a “snack” and slash RPG, implying that there’ll be a great deal of combat to sift through and world activities to participate in. According to the devs, players will have the ability to “unleash Hangry’s insatiable appetite with Hangry Mode, increasing your size and boosting your combat prowess to devour enemies of epic proportions.”

“Navigate the chaos as you face multiple enemies at the same time, each with its own unique challenges,” the game’s description adds. “Stay on your toes, harvest strategically, and turn the battlefield into your own culinary masterpiece. Adapt and thrive in combat by evolving a variety of weapons and powers. Experiment with different combinations to create your own flavorful combat style, keeping your enemies on the chopping block.”

Of course, there’s still a great deal we don’t actually know about HANGRY, much less its core gameplay mechanics and open-world features. With that said, it appears that it’ll include “vibrant and diverse lands, from barbecued woodlands to candy-coated caverns.” What’s more, it’ll also include various upgradable stats, abilities, and weapons.

Development

Swamp area (HANGRY)

If you happened to miss out on the initial preview that aired earlier this week, then just know this: it’s being developed and published by Game Pill, a studio based over in Toronto, Canada.

“We, as a Canadian game-making studio, are an experienced and driven group of digital creators, working alongside industry-leading partners,” the team explains in an online statement. “Our talented team of artists, programmers, and designers strive to create the innovative gaming worlds of tomorrow.”

According to the team, the game is targeting a late 2024 release for PC. Going by their website, though, the game could also be heading to PlayStation at some point in the foreseeable future. For now, however, it appears that it’ll be exclusive to Steam on launch.

Trailer

Hangry - Official Trailer | The MIX x Kinda Funny Spring Showcase 2024

Thanks to Game Pill, we do have a bit of footage of HANGRY to comb through. You can check out the initial announcement trailer that was posted over on the dev’s official streaming handle above.

Release Date, Platforms & Editions

Upgrade menu (HANGRY)

HANGRY will be gearing up to launch on PC via Steam at some point in 2024. Moreover, the folks over at Game Pill have mentioned that the game could, with any luck, arrive on a multitude of consoles at a later date. If all goes according to plan, then it’ll likely be released on Xbox Series X|S and PlayStation 5 at some stage in late 2024. Failing that, then an early 2025 release will likely take shape, providing that the game ships well on PC.

HANGRY is currently targeting a Steam release later this year, but we would love to bring it to as many storefronts and platforms as possible. As for the additional logos on the website, we are an indie studio and created the website to accommodate for future plans as needed, but are currently Steam only.”

Interested in staying up to date with HANGRY? If so, then be sure to check in with the team over at Game Pill for all the latest pre-launch updates via their official social handle here. If anything does change ahead of its late 2024 release, then we’ll be sure to fill you in on all the details right here on gaming.net.

 

So, what’s your take? Will you be picking up a copy of HANGRY when it arrives on PC? Let us know your thoughts over on our socials here.

Jord is acting Team Leader at gaming.net. If he isn't blabbering on in his daily listicles, then he's probably out writing fantasy novels or scraping Game Pass of all its slept on indies.