Best Of
Hell Let Loose vs Hell Let Loose: Vietnam

If you’ve played Hell Let Loose, you already know it doesn’t play like your typical run-and-gun shooter. It’s tough, tactical, and punishing in all the right ways. Now that Hell Let Loose: Vietnam is here, it’s stirring things up in a big way; it’s the same hardcore gameplay but set in a completely different kind of war.
On one hand, you jump right into the thick of World War II. On the other hand, you’re thrown into the intense heat of the Vietnam War. At first, they might look alike, but the vibe, the time, and the overall feel are totally different. That said, both games still bring the same level of tension, chaos, and intensity, just in their own way. No matter what you prefer, the dusty trenches or the thick jungle, both games deliver a tough, unforgettable fight that stays with you. Let’s take a look at what both games are all about.
What Is Hell Let Loose?

Hell Let Loose is a multiplayer World War II shooter that throws you right into the middle of massive battles. But don’t expect to just run around shooting all wild; it’s more about really feeling like you’re actually there, caught up in all the chaos and noise. Plus, the maps are huge, the weapons and vehicles look super authentic, and it honestly feels like stepping back in time. Whether you’re a history lover or just someone who loves shooters where teamwork actually matters, this game has a lot to offer. On top of that, it’s the kind of experience that sticks with you for a long time.
What Is Hell Let Loose: Vietnam?

Hell Let Loose: Vietnam is a multiplayer shooter that throws you into the thick jungle and chaos of the Vietnam War. It nails the vibe with the gear, the rough terrain, and all that messy jungle stuff. You can tell they really wanted it to feel real, not just some Hollywood version. What’s cool is that it doesn’t sugarcoat anything; the war was unpredictable and tense, and the game makes sure you feel that every time you play. Bottom line: this game offers you something that’s closer to the Vietnam War and how it actually felt.
Story

With Hell Let Loose, it just throws you in and says, Figure it out. You’re not leading the charge or doing anything flashy; you’re just trying to keep your head down in the middle of total chaos. Stuff’s blowing up, people are yelling, and honestly, half the time you’re just trying to stay alive. Then there’s Vietnam, which has that same chaos, but it hits different. You’re not in wide fields anymore; you’re stuck in the jungle, where it’s hot, visibility sucks, and you never know what’s hiding just ahead. Both games are stressful in their own way, but where Hell Let Loose feels massive and overwhelming, Hell Let Loose: Vietnam is more tense and anxious. Neither one gives you a break, and that’s what makes them great.
Gameplay

In Hell Let Loose, two massive teams of 50 players each face off in intense, large-scale battles featuring iconic factions. The teams break down into rifle squads, tank crews, and recon units, all working together to capture and hold sectors across significant, open battlefields. You’ll play in different modes; no matter which, the goal’s simple: control more ground to win. Meanwhile, Hell Let Loose: Vietnam drops you into thick jungles and tight villages where the map feels way tighter and more unpredictable. Controlling sectors here means careful movement through dense vegetation and sudden, close-up fights that keep you on your toes.
Talking and teamwork matter a lot in both games. In Hell Let Loose, officers lead squads and coordinate through different voice channels, and players use squad chat and pings to share info fast. In Hell Let Loose: Vietnam, it works the same way but with even more urgency because of the chaos around you.
Strategically, both versions have a resource system where you gather munitions, manpower, and fuel to call in support or build supply nodes. While Hell Let Loose feels like big, grinding battles across wide open spaces, the Hell Let Loose: Vietnam game levels up the tension with tight, unpredictable jungle warfare. Together, they give you different takes on teamwork and strategy, but both deliver an intense, real-feeling war experience.
Game modes

Both Hell Let Loose and Hell Let Loose: Vietnam give you a few game modes to dig into, and honestly, they’re all solid in their own way. First up is Warfare; this is the go-to mode. Each team starts with control over part of the map, and the whole point is to push forward and take as many sectors as you can before time runs out. Sure, it’s slower-paced, but it really shines when your team nails the communication and tactics. Then there’s Offensive, which switches things up. One team defends all the sectors from the start, while the other team has to capture them one by one. You’ve got a time limit, too, so there’s always that pressure. The action heats up quickly, especially if the defenders are well-prepared and holding strong.
Lastly, you’ve got Control Skirmish. This one’s more compact, with just one central objective, a smaller map, and a shorter match. It’s fast, it’s messy, in a good way, and honestly, it’s perfect when you don’t want to commit to a full-length match. Each mode plays differently, which keeps the gameplay from feeling repetitive. Whether you’re into big, drawn-out battles or short and intense fights, there’s a good mix here.
Verdict

Both Hell Let Loose and Hell Let Loose: Vietnam deliver the same tactical, squad-based gameplay, but they each land in their own way. Hell Let Loose feels more stable; you know what you’re getting into, and that’s part of its strength. Vietnam, though, brings more chaos in the best way. It’s quicker, less predictable, and fresh, shaking up the usual rhythm. It might not be as polished yet, but something is exciting about how it plays, and it’s already showing plenty of promise. If you’re after something solid and proven, Hell Let Loose remains the go-to choice, available now on PC, PlayStation 5, and Xbox Series X|S. But if you want something new, intense, and still evolving, keep an eye on Hell Let Loose: Vietnam, coming soon to PC.













