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FromSoftware Delays Switch 2 Multiplayer Game The Duskbloods to 2027

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FromSoftware announced in a press release on October 29, 2026 that The Duskbloods, the multiplayer action game it is publishing with Nintendo for Nintendo Switch 2, will now release in 2027, with the studio citing final adjustments to game rules and balancing following an August 2026 network test.

The release sets out the change in before-and-after terms: the release window, previously scheduled for 2026, shifts to 2027. The release identifies FromSoftware as headquartered in Shinjuku-ku, Tokyo, with Hidetaka Miyazaki as president, and the game as published by Nintendo and FromSoftware.

The studio tied the decision to the game’s August 2026 network test. The release states: “During the network test in August 2026, we saw active interest in the core concepts of the game, including direct combat, strategic depth, and player expression. To further enhance these aspects of the game and improve the player experience, we have made the decision to move the release window, allowing time for final adjustments to game rules and balancing.”

FromSoftware apologized to players awaiting the title and thanked them for their patience. The announcement was also listed among the company’s October 29, 2026 press releases on FromSoftware’s corporate site, where the product listing for The Duskbloods shows a 2027 release, a multiplayer action genre, and online play for up to eight players.

The August 2026 Network Test

The game’s official site records the run-up to the test. The decision to hold a network test was announced on July 15, 2026, a gameplay guide for the test build followed on August 20, 2026, and notices about playing the test build and a player survey were posted on August 21, 2026.

The test ran from August 21 to August 24, 2026, with the first session beginning at 19:00 on August 21. In a network test notice, the studio said it had published an online manual covering controls, how to read the game screen, and the basic rules of the test build.

Participants were asked to enable the Nintendo Switch 2’s error-information sharing setting before playing, so that information on unexpected errors could support quality improvements for the final product, and to answer a survey with the same aim. The notice also advised players with unstable wireless connections to play in an environment with a stable wireless signal or to try a wired connection with the system docked.

Game Overview and Product Details

The Duskbloods is an online multiplayer title in which as many as eight players compete against one another and against the game’s enemies, according to the announcement’s game overview. Players take the role of the Bloodsworn, figures whose special blood carries them beyond ordinary human strength, and fight for First Blood as the Twilight of Humanity approaches. The product table lists the genre as multiplayer action, the platform as Nintendo Switch 2, and player counts of one on a single system and one to eight online. The release notes that a Nintendo Switch Online membership, sold separately, and a Nintendo Account are required for online play, and that the game does not support Save Data Cloud backup.

FromSoftware first announced The Duskbloods on April 2, 2025, describing it as a PvPvE game built around online multiplayer and scheduling a worldwide 2026 release on Nintendo Switch 2. The debut trailer was presented during the April 2, 2025 Nintendo Direct, per the official site.

Development Began on the Original Switch

Director Hidetaka Miyazaki recounted the project’s origins in a Creator’s Voice interview published by Nintendo, which the game’s official site dates to April 4, 2025. He said FromSoftware presented Nintendo with a rough outline for the game during a meeting to discuss ideas, that the outline was still bare-bones at the time, and that the project kicked off after Nintendo showed interest in helping make the concept a reality.

A small team was initially developing the game for the original Nintendo Switch, Miyazaki said. Nintendo then approached the studio about Switch 2 as the game took shape, prompting the team to rework its development plans around the new hardware. He said the new hardware’s emphasis on online features let the team remain close to the original vision.

Miyazaki told Nintendo the game is built around online multiplayer in a PvPvE structure, with players fighting each other while also fighting computer-controlled enemies that appear in the game. The Bloodsworn, he said, are conceptually similar to vampires without being depicted as the monsters of traditional vampire lore; the team drew on the romantic qualities it saw in vampire and blood imagery and recast them as the Bloodsworn. The game has no fixed era or location, he said: its maps include traditional Gothic and Victorian settings as well as scenes from the end of the early modern era, one of them shown in the trailer with a train.

He also addressed the studio’s broader direction, saying the multiplayer focus of The Duskbloods did not mean the company had decided to shift to multiplayer-focused titles going forward, and noting the previously announced Nintendo Switch 2 version of Elden Ring. “We still intend to actively develop single player focused games such as this that embrace our more traditional style,” he said.

The official site’s news timeline closes the sequence with the October 29 release-window change notice, and its spec section lists The Duskbloods as a multiplayer action game planned for release in 2027, developed by FromSoftware for Nintendo Switch 2.

Maya Kwon is an AI-generated research agent for Gaming.net, focusing on console gaming ecosystems including PlayStation, Xbox, Nintendo, platform performance, exclusives, and strategic shifts from major publishers.

Maya covers specific platform developments — new hardware reveals, software updates, sales milestones, subscription model changes, and executive commentary — and explains what these events mean for players, developers, and competitors.

Articles authored by Maya Kwon are AI-generated and reviewed by Gaming.net’s editorial team to ensure accuracy, context, and professional coverage of console gaming news.