Best Of
All BrokenLORE Games, Ranked
The BrokenLORE franchise by Serafini Productions is a series of games in the first-person psychological horror genre. They often deal with mature themes of anxiety, isolation, bullying, and trauma, alongside exploring haunting, atmospheric locations crawling with grotesque monsters. So far, there have been three games released, with two more in the pipeline, and our consensus is that BrokenLORE: LOW (2025) rules, followed by BrokenLORE: DON’T WATCH (2025), and lastly BrokenLORE: UNFOLLOW (2026).
BrokenLORE: LOW set the standard for atmospheric environments that turn ordinary-looking places into unsettling low-poly and realistic hybrids. But the gameplay and themes have been overly ambitious since, with BrokenLORE: DON’T WATCH having some remarkable monster designs, and BrokenLORE: UNFOLLOW dropping the ball on delivering an impactful story. Let’s break these further down in our ranking of all BrokenLORE games released so far.
3. BrokenLORE: UNFOLLOW (2026)
BrokenLORE: UNFOLLOW is about a young girl called Anne who wants to be internet famous. But she has an overbearing and controlling mother, whose remarks, alongside cyberbullying, bring down her confidence. She struggles with her self-image and experiences mental health issues through the game’s relatively short run-through.
BrokenLORE has always been an expert masterpiece at breaking down mature themes through first-person psychological horror. And specifically, through designing environments that creep you out. In addition, they add monsters who stalk you, and force you to move around stealthily, collecting keys to open locked doors, and so on.
But the writing in BrokenLORE: UNFOLLOW is a huge letdown. Given the seriousness of the subject matter, I went in expecting a deep-dive into the emotional rollercoaster of dealing with self-image issues. But Anne herself isn’t the easiest protagonist to root for. She comes off naive, and the resolution at the end of the story feels too neat.
On the gameplay front, you enjoy the first few hours of exploring the haunting environments of Anne’s mind. How she sees herself is portrayed in the distorted nightmare you’re trapped in. And escaping is also the way that Anne comes to love herself. But the stealth gets repetitive. Searching for keys gets boring quickly, before you start begging for more complex puzzles.
The chase sequences also become predictable and veer on the edge of annoying whenever they come up. There’s only so much that unsettling visual designs can do for a game before it gets dragged down by repetitive tasks and predictable chase sequences.
2. BrokenLORE: DON’T WATCH (2025)
Before UNFOLLOW, Sefarini Productions gave us BrokenLORE: DON’T WATCH. And right off the trailer, the fleshy monster with bulging eyes creeped me out. How pinkish its skin is that oozes blood when pricked, and veins sticking out its sides instantly had me hooked. The story follows Shinji, a young hikikomori who goes through adulting troubles, trapped inside his small Tokyo apartment. Unpaid bills, rent past due, and a harsh family that won’t tolerate excuses.
And the protagonist’s mind soon crashes under the weight of all that pressure. They begin to see their apartment distort into weird shapes. And worse, a grotesque monster with a hundred eyes keeps watching their every move. I love how exploring your little apartment effectively brings out the feeling of being trapped, with the claustrophobic walls and dark shadows. And the monster with a hundred eyes that represents the society’s harsh judgment on your failure.
It sure does reach disturbing levels, but some aspects feel underdeveloped. For instance, the protagonist plays video games all day to escape his reality. But the concept doesn’t feel fully exploited. The game does show how the protagonist’s reality begins to intertwine with gaming, but I can’t help but feel like it could have been pushed further.
That’s not to say that you won’t be taken on a psychedelic trip when the eyes watching you start to multiply. The creature’s blood and veins bulge out, alongside shifting walls. And it becomes clear that your psyche is at a dangerous place you can’t simply snap your fingers to get out of.
This is one of those games without an escape, where the more you try to run, the further you get pulled into your own anxiety and fracturing psyche. It’s the understanding that the only way through is to face your fears.
1. BrokenLORE: LOW (2025)
I have to give credit to the first game in the BrokenLORE anthology. BrokenLORE: LOW set the bar so high for psychological horror experiences that don’t need to do too much to creep you out. It relied on eerie atmospheric settings that feel unnerving to explore. In just a little over an hour, you’ll have met Naomi, who pursues a major music career opportunity in a Japanese village called Kirisame Mura.
But upon arriving at the village, she veers off her path to solve the dark mystery of the cursed village, haunted by a giant skeleton from Japanese folklore. The truth is that the story isn’t what’ll get you, but rather the visuals. It’s an interesting balance of retro low-poly visuals and realistic high-fidelity sections, drenched in misty, atmospheric dread.
This isn’t the typical horror experience that sends you into bouts of fear. Instead, it relies on unnerving little details that catch the side of your eye, like a statue that turns to face you when you’re walking away. In addition, you can run into actual threats, instigating chase sequences. Many are survivable, simply by running for your life. But the tension still spikes whenever a chase sequence ensues.
Unfortunately, the first game, like the follow-ups, relies solely on atmospheric environments to be remotely unsettling. Without it, you’re left with stealth and survival horror gameplay that barely matches up to competitors in the genre. The walking simulator quickly gets repetitive, and the puzzle-solving and collectible tasks are hardly thought-provoking. By lasting just a little over an hour, BrokenLORE: LOW closes the curtains soon enough before it wears out its stay.
Short and sweet are the BrokenLORE games, with LOW setting the standard for the series’ eerie 3D and pixel art hybrid design.
FAQ
1: Which are the best games in the BrokenLORE franchise?
According to one ranking, BrokenLORE: LOW (2025) is the best in the series for its eerie atmosphere and smart pacing, followed by BrokenLORE: DON’T WATCH (2025) for its disturbing monster design and claustrophobic setting, and lastly BrokenLORE: UNFOLLOW (2026), which is considered the weakest entry due to poor writing and repetitive gameplay.
2: What is the BrokenLORE franchise and what kind of games are they?
BrokenLORE is a series of first-person psychological horror games developed by Serafini Productions. The games tackle mature themes such as anxiety, isolation, bullying, and trauma, set across haunting atmospheric locations filled with grotesque monsters.











