Valorant Ranked Mode contains patents. The largest with three subdivisions each, ranging from Iron to Radiant. A similar way to the links in League of Legends. According to Riot Games’ tactical FPS performance, it is possible to obtain rewards according to rankings. The competitive mode has the same idea of matches without classification, but with the use of a Matchmaking Rating (MMR) system.
Riot does not provide the score obtained or lost for each match. There is a system based on the performances of the game’s players, which can evolve and regress from rank or subdivision. This oscillation occurs based on performances, individual or collective, within competitive games.
There is even the possibility of regression of classification depending on a losing streak. This happens on most occasions, with poor individual presentations. Check out the guide involving everything about how Valorant ranks work:
Valorant Ranked Mode, rewards and deadlines
From the standpoint of rankings, there are eight divisions in all. In order from smallest to largest, they are: Iron, Bronze, Silver, Gold, Platinum, Diamond, Immortal and Radiant. With the exception of Radiante, all others have three subdivisions. They can be progressed according to the competitive performance of the player.
Regarding rank progression, each user will be able to monitor the progress of their ranking at each Valorant Act. These acts will last for two months. During this period, it will be possible to obtain rewards. These rewards have not yet been revealed and should follow the same line of League of Legends. They are usually released at a time near the end of each season.
Therefore, it seems that the prizes will be according to the ranking obtained in that final period. As an example, if a player arrives at Radiante and ends the season in Diamante III, it is the last classification that will be taken into account to reward and take into consideration in the future.
How it works?
Overall, Valorant ranks follow the same logic as normal matches. With the maximum limit of 25 rounds and the victory of the team that reaches 13th point first. To qualify them, you must complete 20 games in the No Classification mode and, after five ranked matches played, your classification will be made available among eight ranks with three subdivisions each, except for the Radiant which, in addition to being unique, cannot be achieved soon right away.
From now on it is possible to form teams with friends during ranked matches. Even if, given the proportions, there is a big difference between skill levels, it will still be possible.
For example, if you are a user classified as Diamond, Immortal or Radiant, and you want to play with a friend who is starting the game, managing Competitive Mode will not allow them to join the queue together, in order to protect competitive integrity and the experience of other players.
In fact, the player’s ranking does not regress with time, but is hidden if he does not play competitively for the period of 14 days. On the other hand, the rank will be displayed again after completing a competitive match. Something similar to what happens in CS: GO, for example.
MMR and scoring system
There is a Matchmaking Rating (MMR) system, or Match Manager Score, as used in League of Legends to define the ranking of your players. In this case, the mechanism does not provide a visible value and raises many doubts about its operation.
By the way, winning matches is the most important factor among all the available coefficients to move up in rank or ranking. On the other hand, if the player has an excellent performance in the respective game, he can rise even faster. Likewise, losing matches and showing poor performance, when compared to previous results, can also result in lowering your rank.
The individual presentation of the player, in each match, will have a great impact on the initial assessment of his abilities. It will start to import less and less as it evolves. That is, Competitive Mode will also calculate your dedication to matches. Specifically in the Radiant rank, winning wins and dedicating to matches will be the only factors calculated.