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Knightmare Announced as Free Officially Licensed Point-and-Click Game

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A free, officially licensed point-and-click adventure game based on the British children’s television series Knightmare has been announced by developers Ewen Watson and Sathya Schlösser, with an official reveal trailer published on 23 oktober 2026 and the project’s official website outlining a planned release in late 2027.

The trailer, uploaded to the Knightmare: The Game YouTube channel and running one minute and 23 seconds, announces a new point-and-click adventure game based on the classic TV series, coming in 2027. Its description lists hand-drawn artwork and animation, deadly puzzles, and a simple point-and-click gameplay system among the features, and states that Lord Fear has returned and a new quest awaits, with players invited to don the Helmet of Justice.

The official website presents the project as a 2D computer game featuring cast members from the original series. In the project’s FAQ, the developers state that Knightmare creator Tim Child granted the team permission to make the game, answering yes to the question of whether it is an officially licensed Knightmare game.

Asked why they are making the game, the team answers in the FAQ: “Because Knightmare is the best show ever made!”

Original Cast Returns to Voice the Game

The website names eight performers in the cast: Hugo Myatt, Mark Knight, Clifford Barry, Katharine Bennett-Fox, Edmund Dehn, Iona Kennedy, Paul Valentine, and Alec Westwood. It identifies Myatt as Treguard and Knight as Lord Fear, and the FAQ states that Treguard is voiced by his original actor. The FAQ adds that other classic characters appear in the game, voiced by their original actors.

Screenshots published on the site show locations including the entrance to Dark Spire Prison, a scene beneath the Spectral Mountains, Lord Fear casting a deadly spell, and the Place of Choice, where the quest begins.

A Short, Free Adventure With Changes From the Show

According to the FAQ, the game is 100% free. It describes the release as a full game but a short one, taking around one to two hours to play; asked whether the game could be made longer, the team said it would love to make a longer Knightmare game but is unable to do so at this time.

The FAQ states that the team’s aim was to stay faithful to the concept, world, and characters of Tim Child’s Knightmare, while noting that some elements of the show had to be changed for a computer game adaptation. It documents these changes from the show’s format: players can turn back and revisit earlier locations; players can die without restarting the entire quest from scratch; players can carry more than three objects; and there is no life force and no food, with the team encouraging players to explore at their own pace.

Asked whether AI was used in making the game, the FAQ answers no, stating that everything seen and heard is made by real humans.

The FAQ also recounts that Knightmare aired in the UK on CITV from 1987 to 1994, and that real children stepped into the fantasy world of Knightmare to take on a daring quest, with most not surviving.

PC Release Planned for Late 2027

The team says the game will definitely be available on PC, and it hopes to release Mac and Linux versions as well; it will not be available on consoles, with the FAQ describing the team as a small, independent operation. There will be no physical release, and the game will be downloadable from its website once released, with the developers saying they will look into other gaming services. The FAQ adds that the team does not have the resources to localize the game into other languages.

The stated plan is to release the game in late 2027 to tie in with Knightmare’s 40th anniversary.

Credits listed across the trailer and website name Tim Child as the creator of Knightmare, Ewen Watson as the game’s writer and developer, Sathya Schlösser for artwork and animation, David Rowe as designer of the Knightmare logo, and Ed Welch as composer of the Knightmare theme. The FAQ states the game was developed by Watson and Schlösser with permission from Child, Rowe, and Welch.

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