From the character designs, to the in-game music that gets your adrenaline rushing, to the stylish action, Project Eve looks astounding. So far, Shift Up, the Korean developer behind the PS5 (Playstation 5) console exclusive, Project Eve, is working on the in-game sound development. Because Project Eve’s successful four-minute PlayStation Showcase trailer, Hyung-Tae Kim, (the boss of Shift Up) celebrated by ordering his entire team a PS5. All 260 employees at the studio received the next-gen console.
Previously, Shift Up stated that the third-person action game, Project Eve, will be available for PS4 (PlayStation 4), PS5 (PlayStation 5), Xbox One, Xbox Series X/S, and PC. Now, the more recent messages focus on the PS5, which is something to keep an eye out on. As time gets closer, we will be updated on if the game is exclusive to PS5 to an extent. What the PS5 will give Project Eve players, is a DualSense controller experience, allowing players to feel the energetic action.
Since the PS5 remained a struggle to get, being shortly in stock and out of stock, the desire to own the platform increased. Project Eve was first announced in 2019 and is mentioned to be a game similar to Bayonetta plus Nier. The game is also inspired by Devil May Cry and 2018’s God of War. So far, we are uncertain of the release date of the game.
In a post-apocalyptic world, Eve is on a journey with her companions, to slay her enemies. The game is still being in development, so we should not expect it to be developed in 2021 or early 2022. Just imagine getting the game early and reliving another game with bugs and glitches. That is why momentarily, we can live vicariously through the developers, based on the aesthetic gameplay shown.
When mankind is unexpectedly removed from enemies called the NA:tives at the peak of its golden age in history, those who managed to survive escaped to the Colony in outer space. The Earth wounds up in ruin and as time continues, they reclaim the Earth, sending Eve paratroopers units down. Eve as one of the survivors fight off the enemies. According to Hyung-Tae Kim, as explained on the website, “We have progressed about halfway through the development. Many parts of the system are complete, and the resources are currently at the mass production stage. Since we have a long way to go, we would love for many talented developers to apply.”