Sony has been giving fans little updates about how they will be proceeding with the Next-Gen VR for the PS5. In a recent blog post on their site, Sony revealed the first images as well as details about the new controller for the PSVR 2. Hideaki Nishino, senior VP of platform planning and management at Sony Interactive Entertainment, states that their new controller will speak to their “mission of achieving a much deeper sense of presence and a stronger feeling of immersion in VR experiences.”
The new controller will be taking an orb-like shape, very similar to existing VR controllers as opposed to the Playstation Move, which will be giving players a higher degree of freedom. Players will not be constrained in how they move their hands and it will allow developers creative freedoms in how they can create new and unique gameplay experiences.
Here are the details of the new features of the PSVR 2 Controller:
- Adaptive triggers: Each VR controller (Left and Right) includes an adaptive trigger button that adds palpable tension when pressed, similar to what’s found in the DualSense controller. If you’ve played a PS5 game, you’ll be familiar with the tension in the L2 or R2 buttons when you press them, such as when you’re drawing your bow to fire an arrow. When you take that kind of mechanic and apply it to VR, the experience is amplified to the next level.
- Haptic feedback: The new controller will have haptic feedback optimized for its form factor, making every sensation in the game world more impactful, textured, and nuanced. When you’re traversing through the rocky desert or trading blows in melee combat, you’ll feel the difference, magnifying the extraordinary visual and audio experience that’s so central to VR.
- Finger touch detection: The controller can detect your fingers without any pressing in the areas where you place your thumb, index, or middle fingers. This enables you to make more natural gestures with your hands during gameplay.
- Tracking: The VR controller is tracked by the new VR headset through a tracking ring across the bottom of the controller.
- Action buttons/analog sticks: The Left controller contains one analog stick, the triangle, and square buttons, a “grip” button (L1), trigger button (L2), and Create button. The Right controller contains one analog stick, the cross and circle buttons, a “grip” button (R1), trigger button (R2), and Options button. The “grip” button can be used to pick up in-game objects, as one example.
“SIE’s Product, Engineering, and Design teams have collaborated to build our new VR controller from the ground up with a goal of making a huge leap from current-gen VR gaming,” says Nishino in the blog post. “Prototypes of our new VR controller will be in the hands of the development community soon, and we can’t wait to see what ideas they come up with and how the controller helps bring their imagination to life!”
Sony has not shown any images of the design of the accompanying headset but had revealed the details of what the hardware will be capable of. There has been no official timeline of when the PSVR 2 will be released but it seems unlikely to be coming out in 2021.