Connect with us


League of Legends: Patch Notes 10.23 Starts Pre-Season



League of Legends (LoL) and TeamFight Tactics (TFT) receive Patch Notes 10.23. It marked the end of the 2020 LoL season this Wednesday (11). This time, the update on Riot Games‘ MOBA brings its traditional balance. But most adjustments take into account the changes the game will undergo with the addition of new items for the preseason. TFT, on the other hand, continues with its standard balance, seeking to modify some classes and bring more balance to AutoChess. Next, check out more details about Patch Notes 10.23.

Summary of LoL Patch Notes 10.23. (Image: Riot Games)

Summary of LoL Patch Notes 10.23. (Image: Riot Games)

Among the patch skins are Lucian Vitorioso. The same used as a reward for players who finished SoloQ above Gold. Also, Nasus Combat Machine, Zac Combat Machine, Jayce the Resistance, Singed the Resistance and Yorick the Resistance. All available since yesterday the 12th.


New store and new items

The League of Legends store has been completely redesigned. According to the developer, the goal is “to create an optimized and data-based experience for Recommended Items. Improve the usability of the All Items section, maintain the ability to use and import stockpiles. In addition to modernizing the look according to the most current LoL aesthetics ”.

New League of Legends store interface during the preseason. (Image: Riot Games)

Ranked update

  • New accounts that debut in ranked will take more variables into account to ensure a more accurate original placement.
  • Promotional series for the transition will be removed. When a player reaches 100 PdL in any rank in Division IV, he will automatically move up to Division I. All additional PdL will count towards the next division.
  • Duo queues on Master ranks and above will be removed.

Main adjustments in champions


Headshot (Passive)

  • Target damage from critical hit chance: .1.25 * [100 + half the percentage of additional critical damage].


Whisper (Passive)

  • Critical damage reduction from 25% (critics cause 150% DdA) to 14% (critics still cause 150% DdA).
  • Conversion of critical hit chance to DoA reduced from 40% to 30%.


  • Voracity (passive), Shunpo (E) and Death Lotus (R) now apply effects to contact.

Death Lotus (R)

  • Magic damage: 25 / 37.5 / 50 (+ 19% PdH) (+ 22% additional BoD) per dagger to 25 / 37.5 / 50 (+ 19% PdH) per dagger.
  • Physical damage (new): 15% (+ 9.9% Attack Speed) additional DoD per dagger.
  • Each dagger applies effects to contact with 25% effectiveness.
Katarina received changes to this Patch Notes 10.23 after the deletion of her main game item, the Hextech Gun Pistol (Image: Riot Games)

Katarina received changes to this Patch Notes 10.23 after the deletion of her main game item, the Hextech Gun Pistol (Image: Riot Games)


Living Forge (passive)

  • Forge items: all mythical items, no longer a selected list of items.
  • Enhancement value for master items: 1000 gold (previously depended on the item).
  • Master item limit: now it’s just one for Ornn and allies, and not two more for Ornn and one for each ally.
  • Additional Attributes: Ornn gains an additional 10% Life, Armor and Magic Resist, plus 4% Life, Armor and Magic Resistance for each Mythic item he improves in Master.


Absolution (passive)

  • Critical damage reduction from 35% (critics do 130% of DoD) to 14% (critics do 150% of DoD).
  • Critical hit chance for every 20 souls went from 15% to 10%.

Dawning Shadow (R)

  • Now collect Mist Specters. The Mist Specters still appear only near Senna.


Base attributes

  • Base mana regeneration reduced from 10 to 8.

Stage presence (passive)

  • Note multiplier now scaled from 7.5% PdH to 6/7/8/9% PdH (1/6/11/16 levels).

High Note (Q)

  • Damage adjusted from 55/65/75/85/95 (+ 55% PdH) to 55/70/85/100/115 (+ 40/45/50/55/60% PdH).

Beat Drop (E)

  • Base damage reduced from 60/85/110/135/160 to 60/80/100/120/140 and damage against troops set at 100%. Before the value was 60/70/80/90/100%.


Glorious Evolution (passive)

  • Viktor no longer starts the game with an upgradable Hex Core, now he will earn a Hex Fragment with eliminations of troops and monsters, five from large troops and 25 from Champions.
  • Each 100 Hex Fragments can improve a basic skill. When the three basic skills are improved, Chaos Storm is also automatically improved.

Death Ray (E)

  • Laser multiplier increased from 60% to 70% and explosion multiplier from 70% to 80%.


Way of the Wanderer (passive)

  • Now, each 1% critical hit chance above 100% is converted to 0.5 additional DoD.


Way of the Hunter (passive)

  • Now, each 1% critical hit chance above 100% is converted to 0.5 additional DoD.

Brazilian, 23 years old, I follow eSports since 2010 with a good experience in Counter Strike Global Offensive, Fortnite, League of Legends and Valorant with articles and news published in the electronic sports scene.