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Gotham Knights Will Be Capped at 30 FPS on Console and Won’t Offer a Performance Mode

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Gotham Knights FPS

Many of us have been eagerly awaiting Gotham Knights, whose journey has more or less been a bumpy ride. After several delays, they announced that the game would not be available on the PS4 or Xbox One consoles. Now, just a week before its October 21 release date, players are learning that Gotham Knights will be limited to 30 FPS on PS5 and Xbox Series X consoles, and will not include a performance mode.

With the power of next-generation consoles, it's becoming more common for AAA games to include multiple graphic modes. Either a high graphical output at 30 FPS or a lower graphical output at 60 FPS; some games can even offer up to 120 FPS. Gotham Knights, however, will not give you those options to scale visual performance. Instead, it's tying its players down to 30 FPS on next-gen, a disappointing addition right before their release.

No Performance mode on Xbox One Series S/X or PS5 confirmed by Devs on Discord from GothamKnights

 

Why is Gotham Knights Capped at 30 FPS?

The information first surfaced when Fleur “Flaoua” Marty, the executive producer of Gotham Knights, visited the game's Discord channel to answer players' questions regarding the game's FPS and performance mode features.

“Due to the types of features we have in our game, like providing a fully untethered co-op experience in our highly detailed open-world, it's not as straightforward as lowering the resolution and getting a higher FPS. For this reason, our game does not have a performance/quality toggle option and will run at 30FPS on consoles.” stated Marty.

Since then, her response has been flooded with players' disapproval. After all, the whole reason many of us got a next-gen console, amidst its craze, was to play AAA action FPS games at 60 FPS. Gotham Knights, fall's right into that scope.

However, this isn't to say Gotham Knights won't ever support 60 FPS or offer performance mode. There is still a chance it will come post-release. We saw this happen with Watch Dogs: Legion, which ended up getting 60 FPS, roughly six months after its release. Regardless if this will be the case for Gotham Knights, the news of a capped 30 FPS upon release comes as a massive disappointment for console players.

 

So, what's your take? Do you agree with WB Games Montreal's decision? Are you still going to play Gotham Knights despite its 30 FPS cap and no performance mode? How long do you think it will be before Gotham Knights get 60 FPS? Let us know in the comments below or over on our socials here!

Riley Fonger is a freelance writer, music lover, and gamer since adolescence. He loves anything video game-related and grew up with a passion for story games such as Bioshock and The Last of Us.