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Far Cry Series Comes to VR With Location Based Far Cry VR: Dive Into Insanity



Ubisoft has been showing a growing interest with bring thier AAA franchises into the VR gaming scape specifically with location-based virtual reality experiences. During the pre-show of the Ubisoft Forward the studio announced that the Far Cry series would be taking its first step into VR with their latest title, Far Cry VR: Dive Into Insanity.

In collaboration with Zero Latency VR, Dive Into Insanity will be taking place in the setting of Rook Island from Far Cry 3. Making his return to the series, the fan-favorite Einstein quoting insane villain, Vaas Montenegro and his crew of pirates will be hunting the players across Rook Island as they have to escape from the island. With up to 8 players playing in session approximately lasting 30 mins, according to Zero Latency, the game will have free-roaming as well as haptic guns fight back with.

Ubisoft Announces Far Cry VR Eight-player VR Arcade Experience

“When it comes to creating dynamic, memorable gaming experiences, free-roam location-based VR expands the possibilities. Far Cry® VR: Dive into Insanity will offer players around the world the opportunity to immerse themselves in the rich setting of Far Cry® 3 and take on its iconic villain,” said Deborah Papiernik, the VP of New Business atUbisoft.

Far Cry VR: Dive Into Insanity is slated to release in 2021 as a Zero Latency exclusive only to be found at their VR Locations. The company presently has more than 45 venues situated across 22 countries, with three in the UK run by MeetspaceVR.

Far Cry VR: Dive into Insanity - Official Trailer

“We are excited to be working with Ubisoft to bring the world of Far Cry® 3 to VR,” said Tim Ruse, CEO, Zero Latency VR. “It’s going to be a special experience for fans to return to Rook Island in this incredibly immersive new way.”

As we had reported before here at, Ubisoft is also releasing their VR location-based Escape Room game, Prince of Persia: Daggers of Time through their studio, Ubisoft Dusseldorf. There is also their previous VR Maze, Assassin's Creed: Temple of Anubis with which they partnered with Triotech to bring to life. Ubisoft seems to be cementing it's position as a leader in the VR location-based market leveraging it's well-known franchises.

Video game journalist, podcaster and VO artist; also enjoys yelling at clouds and my spirit animal is Bill Burr.