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Bayonetta 3 Version 1.2.0 Update is Now Live

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Bayonetta 3 Review

Nintendo and PlatinumGames have released a new major update for Bayonetta 3. According to the Nintendo customer support website, the game is now on Version 1.2.0 after the update. This recent patch update includes gameplay tweaks and bug fixes. 

Version 1.2.0 in Bayonetta 3 contains several bug patches, combat tweaks, stage condition adjustments, certain game mode improvements, and other changes. The objective of most of the changes in the update is to make the game a little simpler. In addition, the combat tweaks will help the player use abilities and combos. 

The update is very significant and makes the game mechanics simpler. The most notable change is that several Nifelheim stages have been made easier. The change, therefore, means longer time limits in some situations. In other circumstances, players have extra lives to complete each stage. Additionally, there are a few bug patches that will improve performance. 

Bayonetta 3 launched on October 28, 2022. The game has received positive reviews from both fans and critics. Bayonetta 3 even won “Best Action Game” at The Game Awards in 2022. Despite Bayonetta 3's release a few months ago, a spin-off game is already in development. PlatinumGames titled the upcoming game Bayonetta Origins: Cereza and the Lost Demon. We can only wait to find out whether the spin-off can match the critical acclaim of earlier series installments. Surprisingly, we will not have to wait too long, as the game will launch on March 17. 

Bayonetta 3 Patch 1.2.0 Notes

Combat Adjustments

  • Adjusted Viola’s activation window for “Block” and activation conditions for Witch Time.
  • Adjustments were made to prevent Viola's evasive input and Cheshire's summoning input from activating Assault Slave while maintaining invincibility if they are used in rapid succession.
  • Weapons “Simoon”, “Tartarus” and Viola's Charge Attacks can now continue to hold a charge, even if dodged or blocked.
  • Wink Slave can now be activated from the combos “PKP*” and “PKK*” for the weapons “G-Pillar”, “Dead End Express” and “Cassiopeia.”
  • When equipping the accessories “Infernal Communicator” and “Pulley's Butterfly” to summon Devils and Butterflies, it is now possible to cancel the summoning motion by dodging or blocking.

Niflheim

  • Various Niflheim stage conditions were changed to lower the difficulty. 

Game Modes

  • Conditions for obtaining the “Tricolored Keys” needed to unseal the “Old Picture Book” have been made easier.
  • “Tricolored Keys” will be automatically available on the chapter select screen once it becomes possible to access the “Gates of Hell.”
  • Even if the player already has access to the Gates of Hell, or has already obtained one or two keys, they will automatically obtain the remaining keys when going to the chapter select screen after applying the update.

Other Changes

  • Adjustments have been made to the Golem Treasure Chests found in stages.
  • Time limits have been increased, and difficulty has been lowered.
  • Golem Chest fragmenting animation can now be fast-forwarded with the B-button.
  • Adjustments have been made to reduce situations with poor camera visibility.
  • Adjusted game balance.

Bug Fixes

  • Fixed a bug in Verse 5 of Chapter 7 that prevented progress when certain actions were performed while controlling Cheshire.
  • Fixed a problem with the accessory “Hymn of Durga” in which its effect was not being applied to some attacks.
  • Fixed an issue where using Alruna’s “Bondage Whip (P or K* long press)” skill in certain situations would cause the enemies to die instantly.
  • Fixed an issue where the weapons using “Crow Within” (J* long press)” with “Scarborough Fair” and “Love is Blue” would cause the player to move forward significantly under certain conditions.
  • Fixed an issue where Bayonetta's animations would not play correctly when switching weapons immediately after using the “Crow Within (J* long press)” with the weapons “Scarborough Fair” and “Love is Blue”.
  • Fixed a bug that caused “Black Pearl Rain (Rotate L stick + S*)” for Infernal Demon “Kraken” to trigger “Wink Slave” with abnormally high attack power.
  • Fixed a bug that caused “Devil Rodin” to be stuck for a time when using “After Burner Kick (↑K* in midair)” continuously, immediately after rising up with a prior “After Burner Kick (J・K*)”.
  • Fixed a bug in which Viola’s Assault Slave was able to summon Infernal Demons in “Infernal Demon-prohibited areas”.
  • Fixed an error in the hand symbol seen in Cutie J’s transformation sequence viewable in Side Chapter.
  • Fixed other issues to make the game more enjoyable to play.

What is your take? What do you think about these changes in Bayonetta 3? Let us know on our socials here or in the comments below.

Evans I. Karanja is a freelance writer who loves to write about anything technology. He is always on the lookout for interesting topics, and enjoys writing about video games, cryptocurrency and blockchain and more. When not writing, he can be found playing video games or watching F1.